Project: ForceCube Platform: PC Mini Game My roles for this game included:
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I wanted to create a game loosely based off how a Rubik's cube functions. I like the simplicity of rotating a cube to get to the end of the puzzle. I also like the concept of being inside a cube itself and having the environment constantly change. |
Here is a video of the final product.
This next section is a break down for the visual scripting I did, each section will be shown in order that they appear in the video above. Each section will have an image of the scripting done in UDK's visual scripting application called kismet, then a description of each in detail. |
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(NO LARGER VEIW)
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